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This is a Basic Linear: Balanced game.
This is a fairly standard linear game, although the first two rules are unusual in that they jointly address all six variables. The first two rules create two not-blocks, and in each rule any two of the members can be consecutive, but all three members cannot be consecutive, regardless of their order. No Not Laws can be drawn directly from the two rules, but they clearly will play a significant role in the game.
The third rule can be diagrammed as H S, and two Not Laws are created, one for S under the first speech, and one for H under the sixth speech.
The fourth and fifth rules both include J. The fourth rule creates J Not Laws under the first and sixth speeches, and the fifth rule creates TJ and JT not-blocks. Because J’s speech must be second, third, fourth, or fifth from the fourth rule, when the fifth rule is considered, J’s options are limited by where T speaks, leading to two inferences:
- T3 J5