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General questions relating to the LSAT Logic Games.
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 Stephanie Turaj
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#67590
Hi!

We received the following question from a student. An instructor will respond below! Thanks!
Hi PowerScore team,

I have a question for you on circular games. What clues should I pick up on to know whether I should "mirror" my game setup? For instance, in the June 1991 "Exactly six trade representatives" game, we know that P must be next to N, but we don't know whether P is to the left or to the right of N. Explanations I have read of this game say that you can place P and N arbitrarily on the diagram, as long as they are next to each other: you don't have to do one diagram with P to the right of N and another one with P to the left of N. Would I ever have to mirror my diagram (i.e., draw one with P to the right and one with P to the left) on a circular game, and if so, what types of rules would clue me into the fact that I should do that?

Thanks,
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 Dave Killoran
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#67597
Hi, you typically wouldn't need to mirror circular setups, and the only way you would is if they specifically started using language denoting "to the left of" and to the right of" in a specific rule or question stem. Then, you would have to conform to those conditions, which might cause you to have to redo a diagram or two!

Thanks!
 Jeremy Press
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#67598
Hi,

Great (and interesting) question about circular game scenarios!

To give you a specific example of what Dave means, the most pertinent example of a circular game scenario where it could be advantageous to depict the mirrored versions of a "block rule" (a rule stating two variables must be arranged consecutively) is the fourth game on the October 2003 exam, which arranges 8 seats around a table. The third rule in that game states, "Ingrid sits immediately next to, and immediately clockwise from, Olivia." On the right side of the diagrammed circle, O will appear just above the position in which I appears. On the left side of the diagrammed circle, O will appear just below the position in which I appears. Notice this "mirroring" diagramming is required because of the fact that O and I's positions relative to one another are fixed, and the fixed placement looks different on different sides of the circle.

If the rule dispensed with the "immediately clockwise from" requirement, the position of the two variables would not be relatively fixed, and you wouldn't need the mirroring form of diagramming.

There have been so few disclosed circular games in the history of the test that this "OI" block rule is the only instance I've uncovered of a "block rule" where mirroring was necessary to capture the implication of the block relationship. Are there other wordings of the rule that are possible? Yes. In the game above, imagine the seats had been numbered 1 through 8. A rule that said, "Ingrid sits immediately next to, and in the next highest numbered seat from, Olivia," would require mirroring. A rule that said, "Ingrid sits immediately next to Olivia," would allow the two be on "either side" of each other and therefore not require mirroring.

I hope this helps!

Jeremy
 lsatstudying11
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#81523
Hello!

Thinking on the October 2003 game, what would the basic mirrored scenarios look like? The way that I did it was that I kept the F/G placement in a constant/opposite-to-each-other position, and then shifted around the OI block to get four scenarios. Thinking in numerical terms, I kept F in 1 and G at 5. And then had the OI block at (2,3), (3,4), (6,7), and (7,8). But these scenario set ups don't exactly seem to be mirroring one another? I guess I am wondering what it means to have a mirrored set up in this game? I can imagine the mirroring in the June 1991 game, but the October 2003 seems harder to visualize. Thanks for your help!!
 Robert Carroll
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#81538
l,

I'll offer the way I deal with the "mirroring" aspect of the OI-block in this particular game. Basically, I diagram that as a block from left to right, but, because the game is a circle, "left" and "right" are ambiguous. So I also label the block with a little symbol indicating that "left to right" in a block really means "what is on the right side of this block is further along clockwise than what's on the left side of this block".

I'm hoping I can attach my diagram and you can see it!

Robert Carroll
Attachments
oct03diag.png
oct03diag.png (36.83 KiB) Viewed 775 times

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