In general, yes, the above discussion is focused specifically on an issue that arises in sequencing games, and a breakdown of the technique of how to approach diagramming it.
It's limited to sequencing games especially in the sense that language like "Either R is taller than S, or else R is taller than T, but not both" will almost certainly never be found in reading comprehension or logical reasoning. Rather, it's language you'd only find in the games section.
But remember that there can be hybrid games! For example, you might come across a grouping/sequencing game, one that involves both sequencing-type rules (such as R
T) and grouping-type conditional statements (such as A
C). In other words, on the question of whether this only applies to sequencing games, it's worth noting that you might encounter something like "Either R is taller than S, or else R is taller than T, but not both" on something that is primarily a grouping game. Since the statement is ultimately one about how to sequence variables, though, adding it to a grouping game would turn it into a hybrid game.