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#5 - Local, Cannot Be True

Posted: Tue Nov 07, 2017 1:32 pm
by Administrator
Complete Question Explanation
(The complete setup for this game can be found here: lsat/viewtopic.php?t=15710)

The correct answer choice is (D)

This question tests the limited scenarios that result when Z is added first. When Z is added first, M cannot be second, third, or last. Hence, we can create two hypotheticals based on the position of M:
J03_Game_#1_#5_diagram 1.png
J03_Game_#1_#5_diagram 1.png (6.2 KiB) Viewed 2467 times
Because the position of M is restricted, we should first apply the last rule (and the third rule because it affects K and T) :
J03_Game_#1_#5_diagram 2.png
J03_Game_#1_#5_diagram 2.png (7.89 KiB) Viewed 2467 times
Finally, by applying the second rule, we can fill in each hypothetical:
J03_Game_#1_#5_diagram 3.png
J03_Game_#1_#5_diagram 3.png (8.25 KiB) Viewed 2467 times
When applying the second rule, in Hypothetical #1 we can infer that O must be added fifth by taking the following steps:
  • 1. ..... There are only three open spaces.

    2. ..... Since K/T :longline: M, we know that K/T must be added second or third.

    3. ..... Since L :longline: O, L must then be second or third.

    4. ..... The only remaining space for O is the fifth.

Both hypotheticals must be considered when answering the question. Answer choice (D) is correct because in Hypothetical #1 we know M is fourth, and in Hypothetical #2 we know L cannot be fourth because L :longline: O. Thus, L cannot be added fourth when Z is added first.

Question #5 is probably the most difficult question, and the only effective way to attack the question is to use hypotheticals. Hopefully, by quickly answering questions #1 through #4 you will build enough time to comfortably work through question #5.

Re: #5 - Local, Cannot Be True

Posted: Fri Jan 26, 2018 8:24 am
by macbrae
Where is the restriction on M coming from? Why can M not be 3rd?
I came up with the following order: Z K M T O L for this question.

Re: #5 - Local, Cannot Be True

Posted: Mon Jan 29, 2018 5:38 pm
by Emily Haney-Caron
Hi macbrae,

The M restriction here is a tricky inference to spot, so great question! It's a combination of rules 1 and 2. If L is before O (rule 2), L can't be last (rule 1), so if Z is first, then M can't be third.

See if you can take it from there, and let us know if you have any other questions! :)

Setup and Rule Diagrams

Posted: Mon Mar 26, 2018 6:22 pm
by jessamynlockard
In Lesson 3HW, pg 3-57, Game #6, June 2003:

If rule 3 says that neither the tomatoes nor the kale is added fifth, why can't we infer a not law saying M cannot be 4?

This comes up as I go to answer Question 5.

Re: Game #6, June 2003

Posted: Tue Mar 27, 2018 4:23 pm
by Adam Tyson
Thanks for the question, Jessamyn! I have moved your post to the discussion of Question 5 in that first game from June 2003

To expand on the discussion here, and on the general rules of the game, let me turn the question around on you: Why WOULD we infer that M cannot be 4th? What problem would that create? We know that M is between K and T somewhere, per the last rule. If M was 4th, and neither K nor T was 5th, how would we satisfy that last rule? We would have to put one of K or T 6th, and the other one somewhere before M. For question 5, that means putting one of K or T either 2nd or 3rd. Play with that idea and see what else comes up! If the discussion threads for that game don't answer your question to your satisfaction, reply in that thread requesting further assistance and we will jump all over it!

Re: #5 - Local, Cannot Be True

Posted: Wed Mar 18, 2020 5:52 pm
by Katya W
If I didn’t infer the restrictions of M’s placement (except that it obviously cannot be 2nd), and I didn’t know to link rules 1 and 2 from the beginning, how would I attack the problem? Thank you

Re: #5 - Local, Cannot Be True

Posted: Mon Mar 23, 2020 12:27 pm
by Jeremy Press
Hi Katya,

Without first having seen that the first and second rules are connected through the contrapositive of the first rule, the only possible way to attack the question is to test every answer choice individually and see whether it could be true (what some people call "plug and chug," i.e. plug the answer choice into a mini-diagram and chug through a solution). That's an inevitably slow process. It's probably not worth it to do that for question 5 of the section, since on this section you had 18 more questions remaining, many of which are much easier than this question. However, it is a reliable method that will eventually get you to the right answer.

This question is a great illustration of how important it is to find inferences at the start of the game, since they will save you time on difficult questions like this one. Take your time to think about how you could've easily spotted that inference (first by noticing the common variable in the first two rules, then by diagramming the contrapositives of those rules, and looking for connections that arise). Try to remember for any future games that have two different conditional rules that share a variable, you might be able to create a connection through a contrapositive. That'll put you on the best path to both speed and accuracy!

I hope this helps!


Re: #5 - Local, Cannot Be True

Posted: Fri Apr 03, 2020 12:03 pm
by Katya W
Thank you Jeremy! Great explanation!

Re: #5 - Local, Cannot Be True

Posted: Sun Jan 10, 2021 9:55 pm
by Olive123
Why are K/T placed in the second block for both hypotheticals? Why isn’t L placed there?

Re: #5 - Local, Cannot Be True

Posted: Wed Jan 13, 2021 4:31 pm
by KelseyWoods
Hi Olive!

When we use parentheses on our diagrams, it means that we know which variables go in those slots, but we don't know the exact order. This helps us diagram more efficiently so that we can see the possibilities without diagramming out every single exact order.

So in Hypothetical #1, we have the parentheses around (K/T, L) over slots 2 and 3. That means in slots 2 and 3 we could have K L, T L, L K, or L T. In Hypothetical #2, we have parentheses around (K/T, L :longline: O) over slots 2, 3, and 4. That means that slots 2, 3, and 4 could be: K L O, T L O, L K O, L T O, L O K, or L O T.

Hope this helps!